This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
MAP25: Hell's Gate is the twenty-fifth map of Doom 2 Reloaded. It was designed by Andy Stewart.
Walkthrough
Essentials
Other points of interest
Secrets
- Approach the rocket launcher in the south part of the map and open the wall with the gargoyle face on it to reveal the way to medikits and an invulnerability. (sector 415)
- At the southernmost area with the eye that opens with the soul sphere (this is an arch-vile behind the wall), open the damaged wall to the south to find a secret room with lots of ammo and health as well as a partial invisibility and a megaarmor. (sector 434)
- At the northern area of the map where the rocket launcher is, shoot at the pentagram to open the wall on the opposite side, containing stimpacks, a backpack, and ammo packs for all weapons. (sector 445)
- At the southwest part of the map with the vine-covered marble walls, find the one with the greenest vines on it and lower it. There are shotgun shells and a medikit here, and going up the lift will lead to even more supplies. (sector 450)
- At the central structure, go up the steps, then onto the railing to your right. Follow it north and jump to the block with red torches. Hop in to find an energy cell pack and a teleporter, which takes you to a soul sphere, megaarmor, and a medikit. (sector 455)
- Upon collecting the red key, an arch-vile attacks from behind a bloodfall. Go through this bloodfall to find a partial invisibility. (sector 466)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 2540.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
21
|
Shotgun guy |
20 |
39 |
35
|
Heavy weapon dude |
5 |
15 |
33
|
Imp |
66 |
65 |
63
|
Lost soul |
13 |
14 |
14
|
Demon |
11 |
13 |
8
|
Spectre |
1 |
2 |
10
|
Revenant |
6 |
19 |
33
|
Cacodemon |
3 |
5 |
8
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
7 |
8 |
4
|
Baron of Hell |
2 |
5 |
9
|
Arachnotron |
2 |
3 |
5
|
Mancubus |
3 |
7 |
9
|
Arch-vile |
1 |
3 |
3
|
Cyberdemon |
0 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
10
|
4 shotgun shells |
44
|
Box of shotgun shells |
4
|
Rocket |
29
|
Box of rockets |
20
|
Energy cell |
23
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
23
|
Medikit |
24
|
Armor |
2
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
27
|
Supercharge |
3
|
Backpack |
2
|
Berserk |
1
|
Invulnerability |
1
|
Partial invisibility |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
12
|
Exploding barrel |
13
|
Teleport landing |
2
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links