MAP25: Helldoors (3 heures d'agonie 3)
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Revision as of 03:57, 15 June 2021 by XymphBot (talk | contribs) (Automated edit - update Lee Jackson wp/wl)
3 heures d'agonie 3 maps 21-30 |
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Helldoors is the twenty-fifth map of 3 heures d'agonie 3. It was designed by Maëllig Desmottes (Ch0wW) and uses the music track "Floghorn," originally composed by Lee Jackson for Duke Nukem 3D.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the first area with lava, run through the rocks to the south to find two stimpacks, a backpack, and a green armor (this does not appear on Hey, Not Too Rough or lower). (sector 13)
- Grab the yellow key, then head west towards the south lift. Make a jump to the west ledge and go through the wall to get a megaarmor and a soul sphere. (sector 107)
- At the northernmost room of the map, use the skull switch, then use the glowing wall at the southwest corner to find a teleporter back to the starting point. (sector 164)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains six spawn points:
- facing west. (thing 3)
- facing south. (thing 181)
- facing south-east. (thing 182)
- facing south-east. (thing 183)
- facing north. (thing 187)
- facing west. (thing 189)
Statistics
Map data
Things | 210 |
Vertices | 1001* |
Linedefs | 1041 |
Sidedefs | 1663 |
Sectors | 178 |
Things
This level contains the following numbers of things per skill level:
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