MAP25: Moonshine (Atonement)

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Atonement maps
Atonement I: Mars

01 02 03 04 05 06

Atonement II: Earth

07 08 09 10 11

Atonement III: City

12 13 14 15

Atonement IV: War

16 17 18 19 20

Atonement V: Hell
Atonement VI: Tartarus

26 27 28 29 30

Secret maps

31 32 33

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Moonshine is the twenty-fifth map of Atonement. It was designed by Matthew DeCalzadilla (Moustachio) and uses the music track of the same name by Dial-up for Murder.

Walkthrough[edit]

Map of Moonshine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the yellow doors and head to the south end of the hall. Lower the glowing wall to find a backpack and either an energy cell or an energy cell pack depending on your skill level. (sector 239)
  2. Open the red door, cross the blocks, and take the lift. As it descends, enter the south alcove and go through the wall to get a megaarmor. (sector 240)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on June 20, 2023.

Statistics[edit]

Map data[edit]

Things 811
Vertices 1437*
Linedefs 1532
Sidedefs 2334
Sectors 280
* The vertex count without the effect of node building is 1252.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]