MAP25: Palace of Hate (Hellfire)
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Hellfire maps 21-28 |
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Palace of Hate is the twelfth map of Hellfire. It was designed by Shadowman and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the northwest hall, use the blue switch at the west wall then head to the southeast steps to a door with a stimpack and a switch. (sector 326)
- Use the face at Secret #1 and head north behind the counter to a room with an energy cell pack. (sector 333)
- In Secret #2, get into the alcove to the southeast to get lowered to a corridor with chaingunners and health bonuses. (sector 382)
- Head east from Secret #3 to get a rocket and a switch to crush the zombiemen. (sector 334)
- At the west side, open the red door at the south end. Open the east wall in the next hall to get a rocket and a computer area map. (sector 215)
- In the north-south hall at the southwest end, go to the northwest corner and use it to enter the imp cages with rockets. (sector 209)
- Head south from Secret #6, then use the west wall at the end to find a corridor with shotgun shells, an ammo clip, armor bonuses, and a box of rockets. (sector 212)
- After you get the blue key, head to the west side of the maze and at the end you can find a box of ammo and a switch that can crush the zombiemen. (sector 58)
- After you get the blue key, head to the east side of the maze and at the end you can find a box of shotgun shells and a switch that can crush the zombiemen. (sector 66)
- In the hallways at the southeast end, go to any of the south ends to find series of red hallways with ammo, stimpacks, and a soul sphere. (sector 255)
- Head to the northeast hall in Secret #8 to three health bonuses. Open the east wall to get a blur artifact. (sector 268)
- At the northeast halls, head up the west steps. At the second step, open the south wall to find a blur artifact. Open the red door to find ammo and health bonuses, as well as a teleporter to the northwest area. (sector 362)
- In the northern room, head to the three columns at the southwest end. Use the middle column from the north side to get a blur artifact (invulnerability on Hey, Not Too Rough or lower). (sector 292)
- In the central bloody area, go to the invulnerability at the east wall and go through it to get a berserk pack. (sector 17)
- The switch that opens the exit also opens a teleporter in the northwest corner with a medikit. (sector 9)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
Things | 848 |
Vertices | 3727* |
Linedefs | 3955 |
Sidedefs | 5496 |
Sectors | 385 |
Things[edit]
This level contains the following numbers of things per skill level:
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