This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
MAP25: Pure Blood is the twenty-fifth map of Cyberdreams. It was designed by Gonzalo Pérez de la Ossa.
Walkthrough
Essentials
Grab the megasphere (invulnerability on Hey, Not Too Rough or lower) and enter the arena. As the cyberdemon attacks you, use the north switch, then the south switch, then the east switch to release him from his pen. Do this quickly, as the outer ring of the level has a crushing ceiling coming down and you will want to avoid it by releasing the cyberdemon and trapping him there while entering his pen. You will have to wait for the crusher to come down a second time as the cyberdemon will survive the initial crushing. Make sure that when the crusher comes down, the cyberdemon is not in the central safe zone, which can be tough as you are trying to avoid damage. When the cyberdemon succumbs to the crusher a second time, get on the rising and lowering lift at the west end and ride it to the exit.
Other points of interest
Secrets
- The sector you start in is a secret and is impossible to miss. (sector 2)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Statistics
Map data
* The vertex count without the effect of node building is 123.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Cyberdemon |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
0
|
Megasphere |
1
|
Invulnerability |
1 |
0 |
0
|
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Technical information
Inspiration and development
Trivia
See also
Sources
External links