Difference between revisions of "MAP25: The Temple of Darkness (The Plutonia Experiment)"
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− | '''MAP25: The Temple of Darkness''' is the twenty-fifth map of [[Plutonia]]. | + | '''MAP25: The Temple of Darkness''' is the twenty-fifth map of [[Plutonia]]. It uses the music track "Adrian's Asleep" from [[Doom II]] (the same as Doom II's [[MAP25: Bloodfalls (Doom II)|MAP25]].) |
{{Plutonia 21-30}} | {{Plutonia 21-30}} | ||
Revision as of 15:43, 2 March 2007
This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
MAP25: The Temple of Darkness is the twenty-fifth map of Plutonia. It uses the music track "Adrian's Asleep" from Doom II (the same as Doom II's MAP25.)
Plutonia maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
Contents
Overview
Strategy
Walkthrough
Secrets
- In the raised area with the blue keycard, there are two wooden guard-tower-esque structures. One of them has blood splattered on one of its sides; press the use key on it to lower the floor of both structures. The one opposite the one you pressed has a large skull switch that is revealed when the floor is lowered. Press this switch to open a secret room back in the main area (where the exit teleporter is).
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:46 | Vincent Catalaá | 2001-11-10 | pl25-046.zip | |
NM speed | 02:16 | Adam Hegyi | 2001-11-28 | pn25-216.zip | |
UV max | 04:34 | Anders Johnsen | 1998-12-03 | pl25-434.zip | |
NM100S | 03:11 | Drew "stx-Vile" DeVore | 2003-03-05 | ps25-311.zip | |
UV -fast | 07:30 | Daniel "Demonlord" Lindgren | 1996-11-30 | plt25-gm.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 01:50 | Drew "stx-Vile" DeVore | 2003-03-07 | pp25-150.zip |
Statistics
Map data
Things | 418 |
Vertices | 1563 |
Linedefs | 1475 |
Sidedefs | 2222 |
Sectors | 146 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 24 | 30 | 30 |
Spectres | 2 | 2 | 2 |
Imps | 22 | 16 | 16 |
Demons | 0 | 1 | 1 |
Barons of Hell | 1 | 2 | 2 |
Troopers | 9 | 5 | 5 |
Cacodemons | 3 | 3 | 3 |
Chaingunners | 16 | 18 | 23 |
Revenants | 4 | 6 | 10 |
Mancubuses | 2 | 3 | 4 |
Arachnotrons | 0 | 2 | 2 |
Hell Knights | 3 | 8 | 8 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 4 | 5 | 5 |
Medikits | 3 | 6 | 6 |
Health bonuses | 48 | 48 | 48 |
Armor bonuses | 10 | 10 | 10 |
Blue armors | 1 | 1 | 1 |
Berserks | 1 | 1 | 1 |
Radiation suits | 1 | 1 | 1 |
Megasphere | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bulk Cells | 2 | 2 | 2 |
Ammo clips | 17 | 17 | 17 |
Shells | 8 | 8 | 8 |
Rockets | 15 | 21 | 21 |
Rocket boxes | 3 | 3 | 3 |
Energy cells | 3 | 3 | 3 |
Ammo boxes | 3 | 3 | 3 |
Shell boxes | 5 | 5 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 |