MAP26: Ballistyx (TNT: Evilution)
From DoomWiki.org
Revision as of 19:37, 5 March 2015 by Jartapran (talk | contribs) (→Map data: Vertex count before node building)
This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
TNT: Evilution maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
MAP26: Ballistyx is the twenty-sixth map of TNT: Evilution. It was designed mostly by Mark Snell (with minor additions by Jim Lowell) and uses a music track shared with MAP16: Deepest Reaches.
Contents
Strategy
Walkthrough
Secrets
- Inside the red-rock cage with the blue skull key, open a part of the wall to the left from a burning barrel to find a soul sphere and a light amplification visor.
- Inside the cage with the yellow skull key, open the westernmost part of the wall (on HMP and lower, it is marked by a candle) to get a megasphere or a soul sphere (on HMP or higher).
Screenshots
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 02:03 | Jim Leonard (Xit Vono) | 2002-08-11 | ev26-203.zip | |
NM speed | 04:45 | Jim Leonard (Xit Vono) | 2002-08-11 | tn26-445.zip | |
UV max | 04:53 | Yashar Garibzadeh (GeminI) | 2001-02-12 | ev26-453.zip | |
NM100S | 04:45 | Jim Leonard (Xit Vono) | 2002-08-11 | tn26-445.zip | |
UV -fast | 07:53 | Kai-Uwe Humpert | 1997-01-17 | tnt26-gm.zip | |
UV -respawn | 05:41 | Chris Ratcliff (Ryback) | 2001-09-24 | er26-541.zip | |
UV Tyson | 22:38 | Jim Leonard (Xit Vono) | 2004-12-15 | et262238.zip | |
UV pacifist |
The data was last verified in its entirety on May 30, 2013.
Statistics
Map data
Things | 369 |
Vertices | 1686* |
Linedefs | 1709 |
Sidedefs | 1224 |
Sectors | 320 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 17 | 29 | 32 |
Spectres | 6 | 12 | 13 |
Imps | 47 | 60 | 62 |
Demons | 4 | 6 | 6 |
Troopers | 11 | 10 | 9 |
Cacodemons | 1 | 2 | 3 |
Lost Souls | 3 | 3 | 3 |
Arch-Viles | 0 | 0 | 1 |
Chaingunners | 4 | 6 | 9 |
Revenants | 0 | 2 | 6 |
Mancubi | 0 | 1 | 3 |
Hell Knights | 3 | 4 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 7 | 7 | 7 |
Medikits | 4 | 4 | 5 |
Soul spheres | 1 | 2 | 2 |
Health bonuses | 7 | 7 | 7 |
Armor bonuses | 12 | 12 | 12 |
Green armors | 1 | 1 | 1 |
Berserks | 2 | 2 | 2 |
Light goggles | 1 | 1 | 1 |
Megasphere | 1 | 0 | 0 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 0 |
Rocket launchers | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Shells | 6 | 6 | 6 |
Rocket boxes | 7 | 7 | 7 |
Ammo boxes | 2 | 2 | 2 |
Shell boxes | 6 | 6 | 6 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Blue skulls | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 22 | 22 | 22 |