MAP26: Cannonball (32in24-10)

32in24-10 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP26: Cannonball is the twenty-sixth map of 32in24-10, a deathmatch megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track "".

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Cannonball

Map layoutEdit

Player spawnsEdit

This level contains seven spawn points:

  1. facing north. (thing 4)
  2. facing west. (thing 6)
  3. facing south. (thing 8)
  4. facing east. (thing 10)
  5. facing north. (thing 12)
  6. facing south. (thing 14)
  7. facing west. (thing 16)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 57
Vertices 2980*
Linedefs 3085
Sidedefs 5607
Sectors 493
* The vertex count without the effect of node building is 2388.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 7
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 3
4 shotgun shells 8
Rocket 4
Energy cell 1
Health & Armor 1-2 3 4-5
Stimpack 9
Armor 1
Items 1-2 3 4-5
Armor bonus 11
Miscellaneous 1-2 3 4-5
Deathmatch start 7

See alsoEdit

External linksEdit