MAP26: Desperate Attempt to Fill 32 Map Slots (32in24 III)

32in24 III maps 21-32

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 32)

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Desperate Attempt to Fill 32 Map Slots is the twenty-sixth map of 32in24 III, a 1v1 deathmatch megawad. It was designed by Dean Joseph (deathz0r) and uses the music track "".

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Desperate Attempt to Fill 32 Map Slots, cropped to only show the playable area

Map layoutEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing south-west. (thing 11)
  2. facing south-west. (thing 12)
  3. facing south-west. (thing 13)
  4. facing north-west. (thing 14)
  5. facing north-east. (thing 15)
  6. facing north-east. (thing 16)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 33
Vertices 482*
Linedefs 394
Sidedefs 661
Sectors 67
* The vertex count without the effect of node building is 355.

ThingsEdit

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 2
Super shotgun 6
Chaingun 2
Rocket launcher 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 3
4 shotgun shells 3
Rocket 1
Health & Armor 1-2 3 4-5
Stimpack 3
Armor 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6
Teleport landing 2

See alsoEdit

External linksEdit