MAP26: Heaven Above (32in24-8)

32in24-8 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Heaven Above is the twenty-sixth map of 32in24-8, a deathmatch megawad. It was designed by Paul Hiebert (Creaphis) and uses the music track "Sign of Evil," originally composed by Robert Prince for Doom. As part of the theme of 32in24-8, the level is based on Doom's E4M1: Hell Beneath, originally designed by American McGee.

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Heaven Above

Map layoutEdit

Player spawnsEdit

This level contains nine spawn points:

  1. facing east. (thing 45)
  2. facing west. (thing 46)
  3. facing south-east. (thing 54)
  4. facing east. (thing 57)
  5. facing north. (thing 59)
  6. facing north-west. (thing 60)
  7. facing north. (thing 64)
  8. facing south-west. (thing 66)
  9. facing north-west. (thing 119)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 122
Vertices 465*
Linedefs 480
Sidedefs 701
Sectors 80
* The vertex count without the effect of node building is 401.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 2
Chaingun 5
Rocket launcher 2
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 5
Box of bullets 6
4 shotgun shells 9
Box of shotgun shells 3
Rocket 5
Box of rockets 3
Energy cell 4
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 2
Armor 1
Items 1-2 3 4-5
Armor bonus 9
Health bonus 16
Backpack 1
Berserk 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 2

See alsoEdit

External linksEdit