Difference between revisions of "MAP26: Kinetics (Sunlust)"

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(Walkthrough)
(Secrets: Possible but a damned nuisance, I might add)
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===Secrets===
 
===Secrets===
 
# In the first room you enter, pulling a switch opens a corridor to the north. At the end of this corridor there is a switch which lowers a platform next to you with some items on it. The rear wall of this platform can be activated, revealing a teleporter to the raised platform with a soulsphere visible from that first room. '''(sector 286)'''
 
# In the first room you enter, pulling a switch opens a corridor to the north. At the end of this corridor there is a switch which lowers a platform next to you with some items on it. The rear wall of this platform can be activated, revealing a teleporter to the raised platform with a soulsphere visible from that first room. '''(sector 286)'''
# '''(sector 373)'''
+
# In the west of that first room, there are four short pillars in some goop you can run up to gain access to a ledge to the west. In the southeast corner of the goop, there is a switch hidden at floor level. Pulling this lowers a lift in the east wall of the room to the south of the ledge. It's possible to pull the switch, mount the pillars to the ledge, and get onto the lift. This leads east to the secret. '''(sector 373)'''
  
 
===Bugs===
 
===Bugs===

Revision as of 15:57, 27 May 2016

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Sunlust maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Kinetics is the twenty-sixth map of Sunlust. It uses the music track "casb2.mid" from the game Heretic II.

Walkthrough

Map of MAP26
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the first room you enter, pulling a switch opens a corridor to the north. At the end of this corridor there is a switch which lowers a platform next to you with some items on it. The rear wall of this platform can be activated, revealing a teleporter to the raised platform with a soulsphere visible from that first room. (sector 286)
  2. In the west of that first room, there are four short pillars in some goop you can run up to gain access to a ledge to the west. In the southeast corner of the goop, there is a switch hidden at floor level. Pulling this lowers a lift in the east wall of the room to the south of the ledge. It's possible to pull the switch, mount the pillars to the ledge, and get onto the lift. This leads east to the secret. (sector 373)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 478
Vertices 5066*
Linedefs 4667
Sidedefs 7832
Sectors 558
* The vertex count without the effect of node building is 3815.

Things

Technical information

Inspiration and development

Trivia

See also

Sources

External links