MAP26: Mortal Kombat (Toons for Doom 2)

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Revision as of 05:18, 12 July 2022 by Joe-ilya (talk | contribs) (Areas / screenshots)


Toons for Doom 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Mortal Kombat is the twenty-sixth map of Toons for Doom 2. It was designed by David Hopkins and uses the music track "Techno Syndrome (Mortal Kombat)" by The Immortals.

Walkthrough

Map of Mortal Kombat
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Walk through rooms in a linear fashion and push the switch at the end.

Secrets

There are no official secrets on this map.

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on July 9, 2022.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north-west. (thing 8)
  2. facing south-east. (thing 9)
  3. facing south-west. (thing 10)
  4. facing north-east. (thing 11)

Statistics

Map data

Things 291
Vertices 206*
Linedefs 182
Sidedefs 300
Sectors 37
* The vertex count without the effect of node building is 146.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links