MAP26: Release Me (Cleimos 2)

From DoomWiki.org

Revision as of 15:40, 21 January 2018 by Eris Falling (talk | contribs) (Speedrunning)


Cleimos 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Release Me is the twenty-sixth map of Cleimos 2. It was designed by Rand and Steven Phares.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Release Me
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 2)
  2. (sector 57)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Statistics

Map data

Things 111
Vertices 714*
Linedefs 800
Sidedefs 467
Sectors 143
* The vertex count without the effect of node building is 628.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links