MAP26: Revengineer (TNT: Revilution)
TNT: Revilution maps 21-30 |
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This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26: Revengineer is the twenty-sixth map of TNT: Revilution. It was designed by TheMionicDonut and uses the music track "God Ov Julenca," by Varis Alpha. The par time is 45 seconds.
Contents
WalkthroughEdit
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Open the red door at the southeast end of the map and notice the face on the red wall just before climbing the steps. Press on it to open a small room nearby containing energy cell packs. (sector 98)
- Continue up the stairs from Secret #1. From the top, you can make a leap out the window towards the ledge with rockets and a megaarmor. (sector 33)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:37.26 | Phoenyx | 2023-07-16 | tr26m337.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on July 24, 2023.
DeathmatchEdit
Player spawnsEdit
This level contains five spawn points:
- facing south. (thing 5)
- facing north-west. (thing 424)
- facing east. (thing 426)
- facing north-east. (thing 427)
- facing west. (thing 431)
StatisticsEdit
Map dataEdit
Things | 433 |
Vertices | 1024* |
Linedefs | 1049 |
Sidedefs | 1586 |
Sectors | 221 |
ThingsEdit
This level contains the following numbers of things per skill level:
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Technical informationEdit
Inspiration and developmentEdit
The map was originally designed for and created in Abyssal Speedmapping Session 27 in early 2016. However, due to issues pertaining to textures, the level set and map were believed to be lost in development. The map was retooled and rebalanced a year later for TNT: Revilution, and appears in its retooled form in the set. The rights issues were resolved later in the year and Abyssal Speedmapping Session 27 had its idgames release, with the original map intact, in early 2018.