This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
MAP26: Revengineer is the twenty-sixth map of TNT: Revilution. It was designed by TheMionicDonut and uses the music track "God Ov Julenca," by Viscra Maelstrom.
Walkthrough
Essentials
Other points of interest
Secrets
- On the east side of the map, make a jump northwest towards the ledge with rockets and a megaarmor. (sector 33)
- Open the red door at the southeast end of the map and notice the face on the red wall just before climbing the steps. Press on it to open a small room nearby containing energy cell packs. (sector 98)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch
Player spawns
This level contains five spawn points:
- facing south. (thing 5)
- facing north-west. (thing 424)
- facing east. (thing 426)
- facing north-east. (thing 427)
- facing west. (thing 431)
Statistics
Map data
* The vertex count without the effect of node building is 864.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
2 |
1 |
0
|
Shotgun guy |
3 |
1 |
1
|
Heavy weapon dude |
5 |
8 |
8
|
Imp |
7 |
6 |
1
|
Lost soul |
3 |
3 |
5
|
Demon |
4 |
0 |
0
|
Spectre |
0 |
4 |
4
|
Revenant |
19 |
20 |
21
|
Cacodemon |
13 |
20 |
16
|
Pain elemental |
9 |
10 |
16
|
Hell knight |
2 |
3 |
2
|
Baron of Hell |
2
|
Arachnotron |
8 |
11 |
7
|
Mancubus |
5 |
6 |
8
|
Arch-vile |
3 |
3 |
4
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
6 |
5 |
5
|
Chaingun |
1
|
Rocket launcher |
0 |
1 |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
0 |
0 |
2
|
Box of bullets |
11 |
9 |
9
|
4 shotgun shells |
23 |
23 |
29
|
Box of shotgun shells |
7
|
Rocket |
12 |
24 |
24
|
Box of rockets |
14
|
Energy cell |
8 |
8 |
6
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
20 |
20 |
18
|
Medikit |
16 |
15 |
17
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
1
|
Berserk |
1
|
Radiation shielding suit |
1
|
Keys |
1-2 |
3 |
4-5
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
5
|
Teleport landing |
12
|
|
Technical information
Inspiration and development
The map was originally designed for and created in Abyssal Speedmapping Session 27 in early 2016. However, due to issues pertaining to textures, the level set and map were believed to be lost in development. The map was retooled and rebalanced a year later for TNT: Revilution, and appears in its retooled form in the set. The rights issues were resolved later in the year and Abyssal Speedmapping Session 27 had its idgames release, with the original map intact, in early 2018.
Trivia
See also
Sources
External links