MAP26: Right Angle of Destiny (32in24-12)

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32in24-12 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP26: Right Angle of Destiny is the twenty-sixth map of 32in24-12, a Capture the Flag megawad. It was designed by Eli Cohen (ProcessingControl) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Right Angle of Destiny

Map layout[edit]

Player spawns[edit]

This level contains ten Team Blue spawn points:

  1. facing east. (thing 23)
  2. facing east. (thing 24)
  3. facing east. (thing 25)
  4. facing east. (thing 26)
  5. facing east. (thing 27)
  6. facing east. (thing 28)
  7. facing east. (thing 29)
  8. facing east. (thing 30)
  9. facing east. (thing 31)
  10. facing east. (thing 32)

And it contains ten Team Red spawn points:

  1. facing north. (thing 43)
  2. facing north. (thing 44)
  3. facing north. (thing 45)
  4. facing north. (thing 46)
  5. facing north. (thing 47)
  6. facing north. (thing 48)
  7. facing north. (thing 49)
  8. facing north. (thing 50)
  9. facing north. (thing 51)
  10. facing north. (thing 52)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 253
Vertices 3227*
Linedefs 4018
Sidedefs 7260
Sectors 1028
* The vertex count without the effect of node building is 2722.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 10
Chaingun 10
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Clip 48
4 shotgun shells 30
Rocket 52
Energy cell 16
Health & Armor 1-2 3 4-5
Stimpack 24
Armor 2
Items 1-2 3 4-5
Health bonus 24
Miscellaneous 1-2 3 4-5
Team Blue start 10
Team Red start 10
Blue flag spot 1
Red flag spot 1
Teleport landing 2

See also[edit]

External links[edit]