MAP26: The Fortress (Bella II)
Bella II maps 21-30 |
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01
02
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05
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This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26: The Fortress is the twenty-sixth map of Bella II. It was designed by Paul Corfiatis and uses the music track "". The par time defined in MAPINFO is 40 seconds.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Open the wall east of the red key to find a BFG9000 and a lost soul. (sector 76)
- When you grab the yellow key, the wall to the west will have former humans popping out. Go through the wall to find a chainsaw. (sector 79)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 21, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains nine spawn points:
- facing west. (thing 15)
- facing south. (thing 51)
- facing west. (thing 52)
- facing north. (thing 53)
- facing south. (thing 54)
- facing west. (thing 55)
- facing east. (thing 56)
- facing west. (thing 57)
- facing south-east. (thing 59)
StatisticsEdit
Map dataEdit
Things | 235 |
Vertices | 742* |
Linedefs | 787 |
Sidedefs | 1129 |
Sectors | 82 |
ThingsEdit
This level contains the following numbers of things per skill level:
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