MAP26: This Map Doesn't Make Any Sense (Doomworld Mega Project 2012)

DMP 2012 maps 19-28

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 31 32 16 17 18
(19 - 28)
29 30 33 34 35 36 37 38 39 40

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: This Map Doesn't Make Any Sense is the twenty-sixth map of Doomworld Mega Project 2012. It was designed by Philnemba and uses the music track "".

Contents

WalkthroughEdit

Map of This Map Doesn't Make Any Sense
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the Wolfenstein-like area, enter the center room at the north end and use the skull switch. Afterwards, take the southeast door and go through the passage to the east to get rockets, a box of rockets, and a megaarmor. (sector 203)
  2. Near the supplies in Secret #1, open the northwest wall to get a soul sphere. (sector 205)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:56.26 Zahid 2013-01-01 mp26-356.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

StatisticsEdit

Map dataEdit

Things 252
Vertices 1325*
Linedefs 1382
Sidedefs 2146
Sectors 269
* The vertex count without the effect of node building is 1191.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit