MAP26: Too Much Marble (32in24 IV)
This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Too Much Marble is the twenty-sixth map of 32in24 IV, a Capture the Flag megawad. It was designed by Conor Maddin (ClonedPickle) and uses the music track "I Sawed the Demons," originally composed by Robert Prince for Doom.
Contents
AnalysisEdit
Map layoutEdit
Player spawnsEdit
This level contains thirteen Team Blue spawn points:
- facing east. (thing 114)
- facing south-east. (thing 115)
- facing south. (thing 116)
- facing south. (thing 117)
- facing south. (thing 118)
- facing south-west. (thing 119)
- facing west. (thing 120)
- facing west. (thing 121)
- facing north-west. (thing 122)
- facing north. (thing 123)
- facing north. (thing 124)
- facing north-east. (thing 125)
- facing north. (thing 126)
And it contains thirteen Team Red spawn points:
- facing north-west. (thing 102)
- facing north. (thing 103)
- facing east. (thing 104)
- facing south-east. (thing 105)
- facing south-west. (thing 106)
- facing west. (thing 107)
- facing north-east. (thing 108)
- facing north. (thing 109)
- facing north. (thing 110)
- facing south. (thing 111)
- facing south. (thing 112)
- facing west. (thing 113)
- facing south. (thing 127)
Areas / screenshotsEdit
StatisticsEdit
Map dataEdit
Things | 128 |
Vertices | 235* |
Linedefs | 266 |
Sidedefs | 347 |
Sectors | 50 |
ThingsEdit
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 2 | ||
Super shotgun | 2 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 52 | ||
Box of bullets | 2 | ||
4 shotgun shells | 16 | ||
Box of shotgun shells | 2 | ||
Rocket | 8 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Medikit | 3 | ||
Armor | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 1 | ||
Team Blue start | 13 | ||
Team Red start | 13 | ||
Blue flag spot | 1 | ||
Red flag spot | 1 |