MAP26: Wrecking Fist (Interception)

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Revision as of 08:23, 16 January 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify no DSDA map records; rm empty Misc section)


Interception maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Wrecking Fist is the twenty-sixth map of Interception. It was designed by Memfis and Chris Bourke (purist), and uses the music track "". The par time defined in MAPINFO is 5:00.

Walkthrough

Map of Wrecking Fist
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the yellow door in the northwest part of the main area. While you do, note the soul sphere to the west. Outside, note the switch nearby. For this secret, you need to hit that switch, which will open the door back, but also the satyr switch next to the soul sphere, which can be activated from the walkway outside. That switch lowers the barricade on to the switch on the other side of the yellow key door. You need to hit both that switch and the door switch and quickly run to the soul sphere before the barricade rises. (sector 77)
  2. Before getting this secret, use the skull switch that reveals the red key. Once you do so, go back to the starting room. In the passage southwest of the starting area, get into the alcove on the east wall above the steps. When you do, open the wall with the light to find a switch. After flipping it, drop down and go south to the lowered alcove. When you ride it up, there will be a dead end room. Open the wall to the west and go south to find a BFG9000. (sector 142)
  3. At the blood pit in the northwestern part of the map, find the switch at the southern end, then turn east and lower the wall here. Press the satyr switch you see to find a megaarmor. (sector 356)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing west. (thing 455)
  2. facing north. (thing 456)
  3. facing north. (thing 457)
  4. facing east. (thing 458)
  5. facing north-west. (thing 462)

Statistics

Map data

Things 464
Vertices 2040*
Linedefs 2043
Sidedefs 2997
Sectors 365
* The vertex count without the effect of node building is 1690.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links