MAP26 (BF THUD!)

BF THUD! maps 21-29

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 29)

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26 is the twenty-sixth map of BF_THUD!. It was designed by Christen Klie.

Contents

WalkthroughEdit

Map of MAP26
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the south-east is a teleporter next to a bar which requires the yellow key to open. Go through the bar, which leads to several health bonuses, a berserk, and a backpack. You will pass a window through which are three health bonuses, a megasphere, and a switch. Shoot the switch, then go to the far north-west of the level, west of the rocket launcher. A teleporter is now revealed, leading to the megasphere. (sector 82)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:45.89 Revved 2013-08-06 thudrev.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains five spawn points:

  1. facing south. (thing 151)
  2. facing west. (thing 152)
  3. facing south. (thing 153)
  4. facing north. (thing 154)
  5. facing east. (thing 155)

StatisticsEdit

Map dataEdit

Things 200
Vertices 578*
Linedefs 592
Sidedefs 807
Sectors 84
* The vertex count without the effect of node building is 500.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit