MAP27: Ambystoma (Zone 400)

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Revision as of 02:24, 4 April 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Zone 400 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP27: Ambystoma is the twenty-seventh map of Zone 400. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Tigrinum Mole". The par time defined in MAPINFO is 1:40.

Walkthrough

Map of Ambystoma
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the three key bars and open the wall to the left of the switch to find a teleporter. This leads to a megasphere. (sector 20)
  2. Go to the southwest switch and get on the wall to the southeast. Open the south wall to find a backpack, ammo, and a BFG9000. (sector 59)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:58.43 Billa 2021-11-04 z427p258.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast 4:41.77 BiZ 2021-09-10 z427f441.zip
UV -respawn
UV Tyson
UV pacifist 2:58.43 Billa 2021-11-04 z427p258.zip
NoMo 0:45.57 AxeL 2021-11-29 z427o045.zip

The data was last verified in its entirety on April 4, 2022.

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing south. (thing 356)
  2. facing north-east. (thing 357)
  3. facing east. (thing 358)
  4. facing east. (thing 359)
  5. facing south-west. (thing 360)
  6. facing north-west. (thing 361)
  7. facing east. (thing 362)

Statistics

Map data

Things 421
Vertices 403*
Linedefs 400
Sidedefs 598
Sectors 99
* The vertex count without the effect of node building is 297.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links