MAP27: Bitter Waters (Akeldama)

Akeldama maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Bitter Waters is the twenty-seventh map of Akeldama. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "The Final Chord" by Stuart Rynn (stewboy).

Contents

WalkthroughEdit

Map of Bitter Waters
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. At the north end of the map, climb the west steps and head south a bit, then jump to the platform to the west with the chaingunner. Open the door to get a berserk pack. (sector 29)
  2. Take the teleporter south of where the red key is, then open the wall behind the teleporter. Take the lift in this area to reach a soul sphere. (sector 114)
  3. When you reach the end of the marble area at the south end of the map, enter the small hall with lion switches and use the switch on the south wall. This will reveal a teleporter which takes you to a staircase where you can fight former humans and a cacodemon as you get up to a soul sphere. (sector 516)
  4. At the northwest courtyard, go to the southwest edge of the floor switch and use the blue section to reveal a teleporter to the east, which takes you to a megasphere. (sector 632)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 16:26.40 blob1024 2020-06-14 ak27-1626.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:52.69 Daniel, the NCR Veteran 2022-07-01 ak27o152.zip

The data was last verified in its entirety on July 31, 2022.

StatisticsEdit

Map dataEdit

Things 1010
Vertices 4249*
Linedefs 4414
Sidedefs 6472
Sectors 643
* The vertex count without the effect of node building is 3601.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit