MAP27: Dimension Shift (Vile Flesh)

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Revision as of 02:16, 4 April 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Vile Flesh maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: Dimension Shift is the twenty-seventh map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP13: Subterrainia.

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Walkthrough

Map of Dimension Shift
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the grass courtyard with the blood river, press on the pole with the green torch in the middle of the blood to open the wall at the mouth of the river. A backpack is here. (sector 239)
  2. Once you have the blue key, go back to the blue door, which is in the left alleyway at the starting point up the steps. In the hallway that follows, one of the lights is randomly flickering. Press on it, then quickly exit the building via the same blue door and descend the steps. Run quickly into the opening to get a soul sphere. (sector 867)
  3. At the start, head into the right alleyway and up the steps to the door. Take the door straight ahead to find a single switch. After using it, quickly run to the stairs to the southwest, then flip the switch in this room (this is the actual secret). This switch raises a block allowing you to jump to the building to the south. Follow this path around to get a berserk pack and a shotgun. (sector 1056)
  4. When you get past the door to the north of the red door from the alleyway, you will be in a large room with staircases, and a plasma gun is behind a cage in the southeast. To get it, first use the switch at the south end of the room to open the way north, then go right at the fork there to the brightly lit room. Go towards the health bonuses, then return back to the big room. The Hell knights from before will teleport, and you will also be able to grab the plasma gun. (sector 1114)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:24.57 Kyle McAwesome 2021-11-22 vf27p024.zip Cross-listed from Pacifist
Also Reality
NM speed 0:24.49 Kyle McAwesome 2021-11-24 vf27n024.zip Also Reality
UV max 15:38.06 j4rio 2012-08-23 vf27-1538.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:24.57 Kyle McAwesome 2021-11-22 vf27p024.zip Also Reality
NoMo 0:23.54 Kyle McAwesome 2021-11-25 vf27o023.zip

The data was last verified in its entirety on April 4, 2022.

Statistics

Map data

Things 935
Vertices 7260*
Linedefs 6880
Sidedefs 10393
Sectors 1172
* The vertex count without the effect of node building is 5928.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links