Difference between revisions of "MAP27: Ghost Town (PlayStation Final Doom)"
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Revision as of 14:17, 18 January 2021
PlayStation Final Doom maps | ||||
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Master Levels episode | ||||
TNT episode | ||||
Plutonia episode
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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP27: Ghost Town is the twenty-seventh map of PlayStation Final Doom. It was designed by [[ ]] and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 55)
Bugs
Comparison of versions
Room design
Monster placement
Areas / screenshots
Deathmatch
Player spawns
This level contains eight spawn points:
- facing north-east. (thing 88)
- facing north-west. (thing 162)
- facing north-east. (thing 163)
- facing south-east. (thing 164)
- facing south-west. (thing 165)
- facing north-east. (thing 166)
- facing west. (thing 167)
- facing south. (thing 168)
Statistics
Map data
Things | 215 |
Vertices | 1164* |
Linedefs | 1015 |
Sidedefs | 1488 |
Sectors | 198 |
Things
This level contains the following numbers of things per skill level:
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