MAP27: Go to Hell, Do Not Collect $200 (32in24-12)

From DoomWiki.org

Revision as of 14:30, 19 August 2018 by XymphBot (talk | contribs) (Automated edit - Add navbox, strip preamble)


32in24-12 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP27: Go to Hell, Do Not Collect 00 is the twenty-seventh map of 32in24-12, a Capture the Flag megawad. It was designed by [[ ]] and uses the music track " ".

Analysis

[[File: |thumb|300x300px|Map of Go to Hell, Do Not Collect 00]]

Map layout

Player spawns

This level contains eight Team Blue spawn points:

  1. facing east. (thing 2)
  2. facing east. (thing 3)
  3. facing south. (thing 4)
  4. facing south. (thing 5)
  5. facing south. (thing 6)
  6. facing north. (thing 7)
  7. facing north. (thing 8)
  8. facing north. (thing 9)

And it contains eight Team Red spawn points:

  1. facing west. (thing 49)
  2. facing west. (thing 50)
  3. facing north. (thing 51)
  4. facing north. (thing 52)
  5. facing north. (thing 53)
  6. facing south. (thing 54)
  7. facing south. (thing 55)
  8. facing south. (thing 56)

Areas / screenshots

Statistics

Map data

Things 91
Vertices 1955*
Linedefs 2187
Sidedefs 3559
Sectors 323
* The vertex count without the effect of node building is 1716.

Things

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 16
Rocket launcher 4
Ammunition 1-2 3 4-5
4 shotgun shells 12
Rocket 16
Health & Armor 1-2 3 4-5
Medikit 4
Armor 2
Miscellaneous 1-2 3 4-5
Team Blue start 8
Team Red start 8
Blue flag spot 1
Red flag spot 1

See also

External links