MAP27: Hell's Paradigm (Demonfear)

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Revision as of 18:26, 24 August 2017 by Getsu Fune (talk | contribs) (Walkthrough: added secret bug.)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart
This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: Hell's Paradigm is the twenty-seventh map of Demonfear. It was designed by Adam Windsor.

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Walkthrough

Map of Hell's Paradigm
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. On the left path, go through the blood canal for a super shotgun. Note that you cannot actually trigger this secret sector. (sector 100)
  2. On the right path, open the wall with skulls to find shells, rockets, and a stimpack. (sector 140)

Bugs

Secret #1 cannot be triggered without cheats, meaning it is only possible to get 50% secrets on this map normally.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 273
Vertices 959*
Linedefs 1022
Sidedefs 1541
Sectors 148
* The vertex count without the effect of node building is 831.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links