Editing MAP27: No Brakes (NDCP)

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Take note of the three teleporters that are on the right hand side of the room before you head through the north door. Go up the stairs and past the barrier to the next switch, revealing a [[baron of Hell]], a [[BFG9000]], and another switch. This one opens walls around you revealing [[Mancubus|mancubi]] and an arch-vile. The north door lowers as you approach it, and you will appear back at the big room again. The central teleporter to the east is open now, so take that into a new area. In this large area with [[blood]] pools, find the lift to the east and take it up. In this room is a teleporter. Go through here into the central cage. Quickly press the switch and leave the cage going back into the room. Two columns with [[Hell knight]]s inside are going to lower, as is a tunnel to the southeast with various monsters. Go through this tunnel. The next switch you press lowers lots of walls, revealing the outer sections of this area. As you progress further, be sure to watch you front and back as there will be monsters coming at you from different sides. When you get past the cage with [[shotgun guy]]s, go through and climb the stairs, as any attempt out of the blood will warp you back. Keep going until you reach the red skull [[key]]. Watch out for the trap, and then backtrack a bit to the room with the large bloodfall structure. The red door is to the southeast. Take it and enter the teleporter back to the large room with cages.
 
Take note of the three teleporters that are on the right hand side of the room before you head through the north door. Go up the stairs and past the barrier to the next switch, revealing a [[baron of Hell]], a [[BFG9000]], and another switch. This one opens walls around you revealing [[Mancubus|mancubi]] and an arch-vile. The north door lowers as you approach it, and you will appear back at the big room again. The central teleporter to the east is open now, so take that into a new area. In this large area with [[blood]] pools, find the lift to the east and take it up. In this room is a teleporter. Go through here into the central cage. Quickly press the switch and leave the cage going back into the room. Two columns with [[Hell knight]]s inside are going to lower, as is a tunnel to the southeast with various monsters. Go through this tunnel. The next switch you press lowers lots of walls, revealing the outer sections of this area. As you progress further, be sure to watch you front and back as there will be monsters coming at you from different sides. When you get past the cage with [[shotgun guy]]s, go through and climb the stairs, as any attempt out of the blood will warp you back. Keep going until you reach the red skull [[key]]. Watch out for the trap, and then backtrack a bit to the room with the large bloodfall structure. The red door is to the southeast. Take it and enter the teleporter back to the large room with cages.
  
Now find the red switch near the teleporter with red bars and enter this teleporter. In this hall, go through, and then through the bloodfall into a very large chamber with a [[cyberdemon]] on the far end. There are several lifts here leading to the halls north and south. Take either of the northern lifts, and go to the room with the skull on the floor. Go north from here into the room with the blue key. You will be locked in when you enter the room. Grabbing the key releases several monsters; the arch-vile's closet has a switch which allows you to escape. Be careful heading back into the large chamber as a lot of monsters will now be in it. When you have finished your business here, take the teleporter to the east to leave back to the large room with cages.
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Now find the red switch near the teleporter with red bars and enter this teleporter. In this empty hall, go through, and then through the bloodfall into a very large chamber with a [[cyberdemon]] on the far end. There are several lifts here leading to the halls north and south. Take either of the northern lifts, and go to the room with the skull on the floor. Go north from here into the room with the blue key. You will be locked in when you enter the room. Grabbing the key releases several monsters; from where the arch-vile was is a switch which allows you to escape. Be careful heading back into the large chamber as a lot of monsters will now be in it. When you have finished your business here, take the teleporter to the east to leave back to the large room with cages.
  
 
Finally, hit the blue key switch and take the teleporter to be whisked back to the start. There is a new passage open where an [[imp]] will attack you from. In the next big area is the yellow key, and you will be ambushed by a ton of monsters when you grab it. When you are ready to leave, go through the sewage tunnel to the yellow door and exit.
 
Finally, hit the blue key switch and take the teleporter to be whisked back to the start. There is a new passage open where an [[imp]] will attack you from. In the next big area is the yellow key, and you will be ambushed by a ton of monsters when you grab it. When you are ready to leave, go through the sewage tunnel to the yellow door and exit.

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