MAP27: Springtime in Hell (100LineT)
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Revision as of 10:39, 3 April 2022 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records)
100LineT maps 21-30 |
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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP27: Springtime in Hell is the twenty-seventh map of 100LineT. It was designed by Paul DeBruyne (skillsaw) and uses for music track a MIDI version of Antonio Vivaldi's "Spring".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After opening the large blue door, run west into the next area. As it lowers, you will see an opening with a megasphere. Enter this opening to get the secret, but watch out for the crusher that triggers upon entering. Note that you have only one shot to get this secret. (sector 26)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:46.91 | Revved | 2016-01-06 | 1t27-246.zip | |
NM 100S | 1:22.03 | DidierTranber | 2013-08-29 | 1t27s122.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 325)
- facing north-west. (thing 326)
- facing west. (thing 328)
- facing east. (thing 329)
Statistics[edit]
Map data[edit]
Things | 331 |
Vertices | 90* |
Linedefs | 100 |
Sidedefs | 149 |
Sectors | 36 |
Things[edit]
This level contains the following numbers of things per skill level:
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