MAP27: Wired Hive (The Rebirth)

The Rebirth maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Wired Hive is the twenty-seventh map of The Rebirth. It was designed by Björn Ostmann (Vader) and uses the music track "I Sawed the Demons," originally composed by Robert Prince for Doom.

Contents

WalkthroughEdit

Map of Wired Hive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Open the yellow door at the start, then open the wall with the electricity symbol on it. Slowly drop down to the ledge with a backpack and health bonuses. (sector 29)
  2. Head to the center of the spider arena to release the arachnotrons, then enter the southwestern compartment and flip the switch. The megasphere will briefly lower from one of the columns. (sector 126)
  3. When you reach the spider arena, carefully step on the lift leading downward, but do not get on it. When it lowers, turn to the west and go into the hole here to get ammo, a computer area map, and a BFG9000. (sector 153)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:08.69 NumberJuan77 2023-08-06 rebirth1_27-408.zip
NM 100S
UV -fast 4:39.03 NumberJuan77 2023-08-06 rebirth1_27f-439.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 12, 2023.

DeathmatchEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing north. (thing 204)
  2. facing south. (thing 205)
  3. facing east. (thing 206)
  4. facing north. (thing 207)
  5. facing south. (thing 208)
  6. facing west. (thing 209)

StatisticsEdit

Map dataEdit

Things 246
Vertices 995*
Linedefs 1119
Sidedefs 1516
Sectors 214
* The vertex count without the effect of node building is 914.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit