Difference between revisions of "MAP27: You See Me, You Don't (Cyberdreams)"

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{{Cyberdreams 21-30}}
 
{{Cyberdreams 21-30}}
 
{{map|slot=MAP27}}
 
{{map|slot=MAP27}}
{{Level stub}}
 
 
'''MAP27: You See Me, You Don't''' is the twenty-seventh map of [[Cyberdreams]]. It was designed by [[Gonzalo Pérez de la Ossa]].
 
'''MAP27: You See Me, You Don't''' is the twenty-seventh map of [[Cyberdreams]]. It was designed by [[Gonzalo Pérez de la Ossa]].
  

Revision as of 16:17, 27 June 2020

Cyberdreams maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: You See Me, You Don't is the twenty-seventh map of Cyberdreams. It was designed by Gonzalo Pérez de la Ossa.

Walkthrough

Map of You See Me, You Don't
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Head northwest to the switch and flip it, then quickly run up the rocks to reach the big one. As the rock rises, you will have to dodge rockets from cyberdemons on different platforms, one at a time. Dodge rockets from the south cyberdemon, the west cyberdemon, and the north cyberdemon. When the big platform rises all the way, quickly run on the north ledge around the north cyberdemon and enter the gate to telefrag that cyberdemon. You should then teleport back to the starting point, then head south and use the switch at the east end to open up the exit. In the meantime, the other cyberdemons will be crushed.

Other points of interest

Secrets

  1. The sector you start on is a secret and is impossible to miss. (sector 35)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 12
Vertices 434*
Linedefs 401
Sidedefs 664
Sectors 60
* The vertex count without the effect of node building is 342.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links