MAP27 (BF THUD!)

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BF THUD! maps 21-29

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 29)

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP27 is the twenty-seventh map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP27
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The switch south of the one that lowers the platform surrounding the red key opens up a door revealing an invulnerability. (sector 19)
  2. The switch north of the one that lowers the platform surrounding the red key opens up a door revealing a BFG9000. (sector 21)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:52.31 Bdubzzz 2022-07-11 th27m152.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 31, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 56)
  2. facing north-east. (thing 57)
  3. facing east. (thing 58)
  4. facing north-east. (thing 174)

Statistics[edit]

Map data[edit]

Things 175
Vertices 645*
Linedefs 589
Sidedefs 880
Sectors 98
* The vertex count without the effect of node building is 500.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]