Difference between revisions of "MAP28: Baphomet's Keep (Jenesis)"

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===Other points of interest===
 
===Other points of interest===
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To finish the level, teleport to the area with the pentagram. Once there, hit all 4 switches in the pentagram and RUN to where you came from. Jump down, pull the switch there and run right back up. Pump the blob on the central platform full of lead! It is recommended that you kill all the monsters in your way before doing this (start with any archviles in the room).
  
 
===Secrets===
 
===Secrets===

Latest revision as of 10:19, 12 September 2019

Jenesis maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP28: Baphomet's Keep is the twenty-eighth map of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "The Greater Good," composed by Stuart Rynn (stewboy). The par time is 3:50.

Walkthrough[edit]

Map of Baphomet's Keep
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

To finish the level, teleport to the area with the pentagram. Once there, hit all 4 switches in the pentagram and RUN to where you came from. Jump down, pull the switch there and run right back up. Pump the blob on the central platform full of lead! It is recommended that you kill all the monsters in your way before doing this (start with any archviles in the room).

Secrets[edit]

  1. Jump to the blood fountain from the ledge nearby to receive two boxes of rockets. (sector 11)
  2. Flip the switch in the northeast part of the map to open several alcoves. Strafejump from the switch pedestal to the alcove to the south, then open the wall to collect a megaarmor. (sector 773)
  3. Take the steps down from the ledge mentioned in Secret #1. Go around to the right side. Southwest of the yellow door, find a green button and push it, then backtrack until you find an open supply depot with ammo clips, shotgun shells, and a green armor. (sector 774)
  4. Flip the switch in the northeast part of the map to open several alcoves. Strafejump from the switch pedestal to the alcove to the north, then fall into the hole. A baron of Hell guards two medikits, shotgun shells, a box of rockets, rockets, and a soul sphere. (sector 777)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 757
Vertices 5494*
Linedefs 5160
Sidedefs 8436
Sectors 784
* The vertex count without the effect of node building is 4338.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]