This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
MAP28: Baphomet's Keep is the twenty-eighth map of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "The Greater Good," composed by Stuart Rynn (stewboy).
Walkthrough
Essentials
Other points of interest
Secrets
- Jump to the blood fountain from the ledge nearby to receive two boxes of rockets. (sector 11)
- Flip the switch in the northeast part of the map to open several alcoves. Strafejump from the switch pedestal to the alcove to the south, then open the wall to collect a megaarmor. (sector 773)
- Take the steps down from the ledge mentioned in Secret #1. Go around to the right side. Southwest of the yellow door, find a green button and push it, then backtrack until you find an open supply depot with ammo clips, shotgun shells, and a green armor. (sector 774)
- Flip the switch in the northeast part of the map to open several alcoves. Strafejump from the switch pedestal to the alcove to the north, then fall into the hole. A baron of Hell guards two medikits, shotgun shells, a box of rockets, rockets, and a soul sphere. (sector 777)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 4338.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
3 |
5 |
5
|
Heavy weapon dude |
5 |
7 |
7
|
Imp |
36 |
53 |
63
|
Lost soul |
4 |
2 |
2
|
Demon |
8 |
10 |
15
|
Spectre |
4 |
4 |
5
|
Revenant |
6 |
9 |
12
|
Cacodemon |
5 |
7 |
8
|
Pain elemental |
3 |
5 |
5
|
Hell knight |
8 |
13 |
16
|
Baron of Hell |
4 |
7 |
8
|
Arachnotron |
0 |
1 |
1
|
Mancubus |
1 |
2 |
3
|
Arch-vile |
5 |
6 |
6
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Monster spawner |
2
|
Spawn spot |
6
|
Mutant |
11 |
13 |
13
|
Baphomet Core |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
12
|
Box of bullets |
7
|
4 shotgun shells |
35
|
Box of shotgun shells |
10
|
Rocket |
20
|
Box of rockets |
14
|
Energy cell |
4
|
Energy cell pack |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
41
|
Medikit |
23
|
Armor |
4
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
3
|
Backpack |
6
|
Berserk |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
9
|
Teleport landing |
6
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
3 |
5 |
5
|
Heavy weapon dude |
5 |
7 |
7
|
Imp |
36 |
53 |
63
|
Lost soul |
6 |
4 |
4
|
Demon |
8 |
10 |
15
|
Spectre |
4 |
4 |
5
|
Revenant |
6 |
9 |
12
|
Cacodemon |
5 |
7 |
8
|
Pain elemental |
3 |
5 |
5
|
Hell knight |
8 |
13 |
16
|
Baron of Hell |
4 |
7 |
8
|
Arachnotron |
0 |
1 |
1
|
Mancubus |
1 |
2 |
3
|
Arch-vile |
5 |
6 |
6
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Monster spawner |
2
|
Spawn spot |
6
|
Mutant |
11 |
13 |
13
|
Baphomet Core |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
12
|
Box of bullets |
7
|
4 shotgun shells |
35
|
Box of shotgun shells |
10
|
Rocket |
20
|
Box of rockets |
14
|
Energy cell |
4
|
Energy cell pack |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
41
|
Medikit |
23
|
Armor |
4
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
3
|
Backpack |
6
|
Berserk |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Exploding barrel |
9
|
Teleport landing |
6
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links