MAP28: Descent into Madness (Bloodstain)
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Revision as of 16:11, 28 October 2018 by XymphBot (talk | contribs) (Automated edit - No DM spawns, rm section)
Bloodstain maps 21-30 |
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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
MAP28: Descent into Madness is the twenty-eighth map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses the music track "Cavern theme," from Metal Gear Solid.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- North of the starting point, just before the tan flesh stairs leading down, go onto the platform and press the hidden switch to lower a lift to a megaarmor. (sector 191)
- West of the blue door, walk through the bloodfall to find a switch, raising the platforms leading to Secret #3 and Secret #4. (sector 361)
- Once you have the red key, use the switch in Secret #2 and go up the platforms. Open the furthest red bars to collect energy cells and a BFG9000. (sector 363)
- Once you have the red key, use the switch in Secret #2 and go up the platforms. Open the closest red bar to collect a megasphere. (sector 372)
- In the blue key area, an arch-vile will attack from a broken cage here. Enter the cage and walk through the bloodfall for a partial invisibility. (sector 492)
- In the metal room accessible from the bridges, use the lift to reach a megasphere and a rocket launcher. Now, jump towards the column directly south and while falling, shoot the wall with a rocket to bounce underneath the floor you were on previously. You can then collect the red key. (sector 702)
- Once you get the red key, go to the room behind where the spider mastermind was and open the red bars. Fall in here to collect an invulnerability and fight a cyberdemon. (sector 800)
- In the rocky red area at the northeast end of the map, go towards the medikits to spot a hard-to-see switch. Use it then run northeast and down the lift, where you will spot an arch-vile and a switch. This switch crushes the arch-vile as well as the hidden ones in the hallway with the bridge. (sector 926)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
This information was last verified in its entirety on January 20, 2018.
Statistics
Map data
Things | 664 |
Vertices | 7555* |
Linedefs | 7105 |
Sidedefs | 11779 |
Sectors | 1009 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Bloodstain demos (archived 🏛) at the Doomed Speed Demos Archive