Difference between revisions of "MAP28: Final Nukem 3D (Plutonia 7)"

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===Secrets===
 
===Secrets===
# ('''sector 19''')
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# After the red door, open the next door you find, then open the southwest wall to get this secret sector. ('''sector 19''')
  
 
===Bugs===
 
===Bugs===

Revision as of 09:04, 25 September 2021

Plutonia 7 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP28: Final Nukem 3D is the twenty-eighth map of Plutonia 7: Going to the Hell. It was designed by DoomTheRobot and General Roasterock, and uses the music track " ". The par time is 6:00.

Walkthrough

Map of Final Nukem 3D
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After the red door, open the next door you find, then open the southwest wall to get this secret sector. (sector 19)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing north. (thing 812)
  2. facing south-west. (thing 813)
  3. facing east. (thing 814)
  4. facing west. (thing 815)
  5. facing north-west. (thing 816)
  6. facing south-east. (thing 817)
  7. facing north-east. (thing 818)
  8. facing north-west. (thing 819)
  9. facing south. (thing 820)
  10. facing east. (thing 821)

Statistics

Map data

Things 830
Vertices 259*
Linedefs 239
Sidedefs 297
Sectors 36
* The vertex count without the effect of node building is 209.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links