Difference between revisions of "MAP28: Heck (TNT: Evilution)"

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===Secrets===
 
===Secrets===
# From the start of the level, go east. After you walk down the stairs, you will find yourself in a room which is an entrance to a maze. At the beginning, you can go only to the south and to the east, but when you push the switch in the eastern corridor, a northern corridor opens. In the maze, there are 3 small niches, each one behind a fake wall with a gargoyle face and a stream of blood. Each one contains a sergeant, and each one is in different corridor: southern, eastern and northern. These 3 niches count as one secret.
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# From the start of the level, go east. After you walk down the stairs, you will find yourself in a room which is an entrance to a maze. At the beginning, you can go only to the south and east, but when you push the switch in the eastern corridor, a northern corridor opens. In the maze, there are 3 small niches, each one behind a fake wall with a gargoyle face and a stream of blood. Each one contains a [[sergeant]], and each one is in different corridor: southern, eastern and northern. These 3 niches count as one secret.
# From the entrance to the maze choose the northen way and turn right twice (opposite to the blue skull key). Find a niche similar to these from secret #1 to get an energy cell pack.
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# From the entrance to the maze, choose the northern path and turn right twice (opposite to the blue skull key). Find a niche similar to those from secret #1 to get an [[energy cell]] pack.
  
 
==Speedrunning==
 
==Speedrunning==

Revision as of 00:13, 15 October 2006

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
TNT: Evilution maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

MAP28: Heck is the twenty-eighth map of TNT: Evilution designed by Milo Casali.

Overview

Start
Red key
map28

Statistics

Map data

Things 291
Vertices 1078
Linedefs 1118
Sidedefs 577
Sectors 102

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 24 24 24
Imps 2 2 17
Demons 15 18 20
Barons of Hell 1 1 1
Cacodemons 2 1 0
Lost Souls 33 33 33
Arch-Viles 2 4 4
Chaingunners 6 6 7
Revenants 13 19 29
Mancubuses 0 0 3
Arachnotrons 1 1 1
Hell Knights 5 7 5
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 3 3 3
Stim packs 6 6 6
Medikits 16 16 16
Green armors 1 1 1
Blue armors 1 1 1
Megasphere 2 2 2
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bulk Cells 1 1 1
Shells 2 2 2
Rocket boxes 21 21 21
Energy cells 8 8 8
Shell boxes 8 8 8
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Yellow skulls 1 1 1
Blue skulls 1 1 1

Walkthrough

Map of MAP28

Secrets

  1. From the start of the level, go east. After you walk down the stairs, you will find yourself in a room which is an entrance to a maze. At the beginning, you can go only to the south and east, but when you push the switch in the eastern corridor, a northern corridor opens. In the maze, there are 3 small niches, each one behind a fake wall with a gargoyle face and a stream of blood. Each one contains a sergeant, and each one is in different corridor: southern, eastern and northern. These 3 niches count as one secret.
  2. From the entrance to the maze, choose the northern path and turn right twice (opposite to the blue skull key). Find a niche similar to those from secret #1 to get an energy cell pack.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 01:18 Vincent Catalaá 2001-01-10 ev28-118.zip
NM speed 01:33 Drew "stx-Vile" DeVore 2002-02-18 es28-133.zip
UV max 04:21 Chris "Ryback" Ratcliff 2002-04-03 ev28-421.zip
NM100S 01:33 Drew "stx-Vile" DeVore 2002-02-18 es28-133.zip
UV -fast 06:59 Chris "Ryback" Ratcliff 2000-10-16 ef28-659.zip
UV -respawn 04:42 Chris "Ryback" Ratcliff 2001-09-17 er28-442.zip
UV Tyson
UV pacifist

External links