Difference between revisions of "MAP28: Inhumation (180 Minutes Pour Vivre)"

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== Trivia ==
 
== Trivia ==
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* The map's title translates to "burial".
  
 
== See also ==
 
== See also ==

Revision as of 14:27, 28 December 2020

180 Minutes Pour Vivre maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus map: 30

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP28: Inhumation is the twenty-eighth map of 180 Minutes Pour Vivre. It was designed by Jean-Charles Dorne (JCD) and uses the music track " ".

Walkthrough

Map of Inhumation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 79)
  2. (sector 80)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 1371)
  2. facing west. (thing 1372)
  3. facing north-west. (thing 1373)
  4. facing south-east. (thing 1374)

Statistics

Map data

Things 1506
Vertices 1826*
Linedefs 2077
Sidedefs 2788
Sectors 423
* The vertex count without the effect of node building is 1649.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

  • The map's title translates to "burial".

See also

Sources

External links