Difference between revisions of "MAP28: Pretty Poly (32in24 IV)"

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{{map|slot=MAP28}}
 
{{map|slot=MAP28}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP28: Pretty Poly''' is the twenty-eighth map of [[32in24 IV]], a [[Capture the Flag]] [[megawad]]. It was designed by Cybershark and uses the [[Adding custom music|music]] track " ".
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'''MAP28: Pretty Poly''' is the twenty-eighth map of [[32in24 IV]], a [[Capture the Flag]] [[megawad]]. It was designed by [[Cybershark]] and uses the [[Adding custom music|music]] track "{{wp|Rearviewmirror}}" by {{wp|Pearl Jam}}, sequenced to MIDI.
  
 
== Analysis ==
 
== Analysis ==
[[File:32in24 IV MAP28 map.png|thumb|300x330px|Map of Pretty Poly]]
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{{maptabs|32in24 IV MAP28 spawns.png|32in24 IV MAP28 map.png|Map of Pretty Poly|300x330px|Spawn points}}
  
 
===Map layout===
 
===Map layout===

Latest revision as of 12:13, 19 January 2020

32in24 IV maps 21-32

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 32)

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP28: Pretty Poly is the twenty-eighth map of 32in24 IV, a Capture the Flag megawad. It was designed by Cybershark and uses the music track "Rearviewmirror" by Pearl Jam, sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of Pretty Poly

Map layout[edit]

Player spawns[edit]

This level contains five Team Blue spawn points:

  1. facing south-west. (thing 5)
  2. facing south-west. (thing 7)
  3. facing south-east. (thing 8)
  4. facing south-west. (thing 9)
  5. facing north-west. (thing 10)

And it contains five Team Red spawn points:

  1. facing north-east. (thing 23)
  2. facing north-east. (thing 25)
  3. facing north-west. (thing 26)
  4. facing north-east. (thing 27)
  5. facing south-east. (thing 28)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 38
Vertices 1224*
Linedefs 1201
Sidedefs 2101
Sectors 132
* The vertex count without the effect of node building is 1065.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 4
Chaingun 2
Rocket launcher 2
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 2
Health & Armor 1-2 3 4-5
Medikit 4
Armor 2
Miscellaneous 1-2 3 4-5
Deathmatch start 1
Team Blue start 5
Team Red start 5
Blue flag spot 1
Red flag spot 1
White flag spot 2

See also[edit]

External links[edit]