Difference between revisions of "MAP28 (BF THUD!)"

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{{map|slot=MAP28|nocat=noname}}
 
{{map|slot=MAP28|nocat=noname}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP28''' is the twenty-eighth map of [[BF_THUD!]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP28''' is the twenty-eighth map of [[BF_THUD!]]. It was designed by [[Christen Klie]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of MAP28]]
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[[File:BF THUD MAP28 map.png|thumb|330x300px|Map of MAP28]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 19''')
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# Pressing the southern wall of the [[lift]] immediately south of the start lowers walls in the corridors to the east and west, each of which counts as a separate secret.  One contains a [[plasma rifle]], and the other contains a [[BFG9000]]. ('''sector 19''')
# ('''sector 21''')
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# See #1. ('''sector 21''')
  
 
===Bugs===
 
===Bugs===
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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains twelve spawn points:
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# facing west. ('''thing 44''')
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# facing south. ('''thing 105''')
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# facing west. ('''thing 106''')
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# facing west. ('''thing 107''')
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# facing east. ('''thing 108''')
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# facing east. ('''thing 109''')
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# facing east. ('''thing 160''')
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# facing west. ('''thing 161''')
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# facing east. ('''thing 162''')
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# facing east. ('''thing 163''')
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# facing east. ('''thing 164''')
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# facing east. ('''thing 165''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda2|wad=bf_thud|title=BF THUD! demos}}
  
[[Category:**** levels]]
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[[Category:Christen Klie levels]]

Revision as of 09:45, 26 November 2020

BF THUD! maps 21-29

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 29)

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP28 is the twenty-eighth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough

Map of MAP28
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Pressing the southern wall of the lift immediately south of the start lowers walls in the corridors to the east and west, each of which counts as a separate secret. One contains a plasma rifle, and the other contains a BFG9000. (sector 19)
  2. See #1. (sector 21)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains twelve spawn points:

  1. facing west. (thing 44)
  2. facing south. (thing 105)
  3. facing west. (thing 106)
  4. facing west. (thing 107)
  5. facing east. (thing 108)
  6. facing east. (thing 109)
  7. facing east. (thing 160)
  8. facing west. (thing 161)
  9. facing east. (thing 162)
  10. facing east. (thing 163)
  11. facing east. (thing 164)
  12. facing east. (thing 165)

Statistics

Map data

Things 200
Vertices 799*
Linedefs 823
Sidedefs 1117
Sectors 108
* The vertex count without the effect of node building is 723.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links