MAP29: Knee-Deep in Zeldoom (32in24-11)

32in24-11 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP29: Knee-Deep in Zeldoom is the twenty-ninth map of 32in24-11, a deathmatch megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track "".

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Knee-Deep in Zeldoom

Map layoutEdit

Player spawnsEdit

This level contains ten spawn points:

  1. facing west. (thing 97)
  2. facing east. (thing 99)
  3. facing east. (thing 101)
  4. facing west. (thing 103)
  5. facing north. (thing 105)
  6. facing west. (thing 107)
  7. facing west. (thing 109)
  8. facing south. (thing 111)
  9. facing east. (thing 113)
  10. facing north-east. (thing 122)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 124
Vertices 4717*
Linedefs 3639
Sidedefs 6556
Sectors 480
* The vertex count without the effect of node building is 3365.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 10
Super shotgun 4
Chaingun 2
Rocket launcher 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 4
Box of bullets 5
4 shotgun shells 3
Box of shotgun shells 12
Rocket 3
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 12
Medikit 6
Armor 2
Items 1-2 3 4-5
Armor bonus 34
Health bonus 8
Radiation shielding suit 1
Miscellaneous 1-2 3 4-5
Deathmatch start 10

See alsoEdit

External linksEdit