Difference between revisions of "MAP29: Language Labs and Classrooms (Daedalus: Alien Defense)"

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{{Daedalus Hub 4}}
 
{{Daedalus Hub 4}}
 
{{map|slot=MAP29}}
 
{{map|slot=MAP29}}
'''MAP29: Language Labs and Classrooms''' is the twenty-ninth map of [[Daedalus: Alien Defense]]. It was designed by [[Ty Halderman]] and uses the [[music]] track " ".
+
'''MAP29: Language Labs and Classrooms''' is the twenty-ninth map of [[Daedalus: Alien Defense]]. It was designed by [[Ty Halderman]] and uses the [[Adding custom music|music]] track MM_06.MID by [[Rich Nagel (Weeds)|Rich Nagel]].
 
{{Level stub}}
 
{{Level stub}}
  
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===Secrets===
 
===Secrets===
# ('''sector 87''')
+
# Open the south doors from the [[teleporter]] hub and head east and north. Use the west terminal to open a [[shotgun]] behind it. ('''sector 1113''')
# ('''sector 421''')
+
# In the north end of the main intersection there will be two terminals. Use the north one to find a [[berserk pack]] behind it. ('''sector 421''')
# ('''sector 1113''')
+
# Head east of the main intersection to the second southern terminal (the one closer to the east) and use it. This will open the southern wall to the east of the terminal. In this secret you will find some [[ammo]], a [[rocket launcher]], a [[green armor]], a [[plasma gun]], and a [[soul sphere]] (the last two are not on [[skill level|Hey, Not Too Rough or lower]]). ('''sector 87''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[UV max]]|| || || || ||
 
|[[UV max]]|| || || || ||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
+
''The (absence of) data was last verified in its entirety on February 4, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
  
 
== Statistics ==
 
== Statistics ==
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
<!-- {{Things}} requires extensive custom mapping -->
+
{{col-begin}}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||20||28||32
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||21||23||25
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||20||21||21
 +
|-
 +
|style="text-align: left;"|[[Imp]]||38||62||73
 +
|-
 +
|style="text-align: left;"|[[Spectre]]||1||3||5
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||2||7||10
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||0||3||3
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||2||2||3
 +
|-
 +
|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Plasma gun]]||0||1||1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|9
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||6||7||7
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||4||6||6
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||6||6||8
 +
|-
 +
|style="text-align: left;"|[[Energy cell pack]]||1||1||3
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|34
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|78
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||1||2||2
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Advanced student pass||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Teacher's pass||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|2
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
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== Trivia ==
 
== Trivia ==
 +
In the south-eastern classroom, one of the learning pods teaches you about "the inner workings of the transmatter grid and how it synchronizes," referring to the device controlling the teleporter at the start of [[MAP28: Federation Systems Control (Daedalus: Alien Defense)|MAP28]].  In the beta versions, the pod was about "the inner workings of the flabberstan and the importance of keeping it maxtorized."
  
 
== See also ==
 
== See also ==

Latest revision as of 11:51, 1 March 2024

Daedalus maps
Out of the trashcan and into the fire

01 02 03 04 05 06 07 14

Gentlebeings, start your engines

08 09 10 11 12 15 16 18 19

Driving Miss Deadly

13 21 22 23 24 25 26

Wo ist der U-bahn, bitte?
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: Language Labs and Classrooms is the twenty-ninth map of Daedalus: Alien Defense. It was designed by Ty Halderman and uses the music track MM_06.MID by Rich Nagel.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Language Labs and Classrooms
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the south doors from the teleporter hub and head east and north. Use the west terminal to open a shotgun behind it. (sector 1113)
  2. In the north end of the main intersection there will be two terminals. Use the north one to find a berserk pack behind it. (sector 421)
  3. Head east of the main intersection to the second southern terminal (the one closer to the east) and use it. This will open the southern wall to the east of the terminal. In this secret you will find some ammo, a rocket launcher, a green armor, a plasma gun, and a soul sphere (the last two are not on Hey, Not Too Rough or lower). (sector 87)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 4, 2022.

Statistics[edit]

Map data[edit]

Things 625
Vertices 14940*
Linedefs 14284
Sidedefs 25740
Sectors 1147
* The vertex count without the effect of node building is 11362.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

In the south-eastern classroom, one of the learning pods teaches you about "the inner workings of the transmatter grid and how it synchronizes," referring to the device controlling the teleporter at the start of MAP28. In the beta versions, the pod was about "the inner workings of the flabberstan and the importance of keeping it maxtorized."

See also[edit]

Sources[edit]

External links[edit]