MAP29: Spinal Trap (NJ Doom2)
NJ Doom2 maps |
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Starport Levels |
City Levels |
The Hell Levels
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This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP29: Spinal Trap is the twenty-ninth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E3M7 of NJ Doom.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Near the start is an area with a marble floor. There is a secret door in the north of this room (marked with some blood on the wall) leading to a megaarmor and a soul sphere. On multiplayer there is also a box of bullets. (sector 187)
- The first lava maze has a building with nine health bonuses on its west side. There is a secret door on the south wall of this building (marked with a different texture) leading to a computer area map, a soul sphere, and a radiation shielding suit. On multiplayer there are also three more radiation shielding suits, a rocket launcher, and three rockets. (sector 194)
- In the east is a room with a plasma rifle that has three alcoves on each side of the north-south corridor. Pressing the eastern end of any of the eastern alcoves (which have a different texture) opens all of them, revealing a room with an invulnerability, a backpack, and three energy cell packs. (sector 192)
- In the north of the level is a room with an octagonal pillar in the centre and four small triangles of light on the floor, two of which are by switches. Pressing the wall by the eastern one opens up a secret door leading to a room with a stimpack, 0-2 spectres, nine health bonuses, nine armor bonuses, and (on multiplayer) a chaingun. (sector 165)
- Pressing the wall by the western patch of light (see #4) leads to a room with 0-2 spectres and (on medium on hard skills) a chainsaw. (sector 167)
- In the north-west of the level is a large lift at the top of which are several imps and two berserks. There is a secret door (marked with a different texture) to the east at the top of the lift, leading to an energy cell pack and a BFG9000 (latter not present on easy skill). (sector 180)
- Lowering the lift in #6 reveals a room to the south containing an energy cell pack and a soul sphere. (sector 185)
BugsEdit
100% items is not achievable as there are two computer maps on this level.
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:44.80 | Tezur0 | 2020-02-07 | njd2_Speed_Pacifist.zip | |
NM speed | |||||
UV max | 5:52.40 | Tezur0 | 2020-02-06 | njd2MAX.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 2:03.31 | Tezur0 | 2020-02-07 | njd2_Speed_Pacifist.zip |
The data was last verified in its entirety on December 16, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains seven spawn points:
- facing north. (thing 15)
- facing north. (thing 511)
- facing west. (thing 512)
- facing north-east. (thing 513)
- facing south. (thing 514)
- facing west. (thing 515)
- facing south-west. (thing 516)
StatisticsEdit
Map dataEdit
Things | 630 |
Vertices | 1486* |
Linedefs | 1514 |
Sidedefs | 2124 |
Sectors | 195 |
ThingsEdit
This level contains the following numbers of things per skill level:
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