MAP29: The Hive (Cleimos 2)

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Revision as of 22:18, 11 November 2018 by Getsu Fune (talk | contribs) (Secrets)


Cleimos 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: The Hive is the twenty-ninth map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough

Map of The Hive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The exit room is a secret and is impossible to miss. (sector 158)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing south. (thing 4)
  2. facing south. (thing 8)
  3. facing south. (thing 10)
  4. facing north. (thing 13)
  5. facing north. (thing 15)
  6. facing north. (thing 17)

Statistics

Map data

Things 39
Vertices 681*
Linedefs 811
Sidedefs 560
Sectors 162
* The vertex count without the effect of node building is 628.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links