MAP29 (BF THUD!)

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Revision as of 09:45, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


BF THUD! maps 21-29

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 29)

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP29 is the twenty-ninth and final map of BF_THUD!. It was designed by Christen Klie.

Walkthrough

Map of MAP29
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The start room counts as a secret and is impossible to miss. (sector 7)

Bugs

It is impossible to get 100% kills on this map as all the monsters are in the final room which has a Type 11 damaging floor.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north-west. (thing 27)
  2. facing north-east. (thing 28)
  3. facing south-east. (thing 29)
  4. facing south-west. (thing 30)

Statistics

Map data

Things 31
Vertices 81*
Linedefs 66
Sidedefs 112
Sectors 14
* The vertex count without the effect of node building is 61.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links