Difference between revisions of "MAP30: A Chance in Hell (Echelon)"
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{{map|slot=MAP30|name=Chance in Hell (Echelon)}} | {{map|slot=MAP30|name=Chance in Hell (Echelon)}} | ||
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− | '''MAP30: A Chance in Hell''' is the thirtieth and final map of [[Echelon]]. It was designed by [[Sverre André Kvernmo (Cranium)]] and uses the [[Adding custom music|music]] track " ". The [[par time]] defined in [[ZMAPINFO]] is 2:00. | + | '''MAP30: A Chance in Hell''' is the thirtieth and final map of [[Echelon]]. It was designed by [[Sverre André Kvernmo (Cranium)]] and uses the [[Adding custom music|music]] track "Baron's Province" by [[James Paddock (Jimmy)|Jimmy]]. The [[par time]] defined in [[ZMAPINFO]] is 2:00. |
== Walkthrough == | == Walkthrough == |
Revision as of 08:33, 21 October 2021
Echelon maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: A Chance in Hell is the thirtieth and final map of Echelon. It was designed by Sverre André Kvernmo (Cranium) and uses the music track "Baron's Province" by Jimmy. The par time defined in ZMAPINFO is 2:00.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north-west. (thing 23)
- facing north-east. (thing 24)
- facing south-east. (thing 25)
- facing south-west. (thing 26)
Statistics
Map data
Things | 31 |
Vertices | 3685* |
Linedefs | 3091 |
Sidedefs | 5912 |
Sectors | 162 |
Things
This level contains the following numbers of things per skill level:
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