Difference between revisions of "MAP30: Boss (STRAIN)"

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{{map|slot=MAP30}}
 
{{map|slot=MAP30}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP30: Boss''' is the thirtieth and final map of [[STRAIN]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
+
'''MAP30: Boss''' is the thirtieth and final map of [[STRAIN]]. It was designed by [[Jon Landis]] and [[Rich Johnston (Nostromo)]], and uses the [[Adding custom music|music]] track " ".
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Boss]]
+
[[File:STRAIN MAP30 map.png|thumb|300x300px|Map of Boss]]
 
{{Map spots}}
 
{{Map spots}}
  
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
<!-- {{Things}} requires extensive custom mapping -->
+
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Imp]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||8||0||0
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||0||4||0
 +
|-
 +
|style="text-align: left;"|[[Romero's head]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Monster spawner]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Spawn spot]]||12||16||24
 +
|-
 +
|style="text-align: left;"|[[STRAIN#Monsters|Class 2 imp]]||8||8||12
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude|Subverted guard]]||4||3||1
 +
|-
 +
|style="text-align: left;"|Doppleganger||4||8||12
 +
|-
 +
|style="text-align: left;"|Polydrone||8||12||16
 +
|-
 +
|style="text-align: left;"|Minister of Hate||0||0||4
 +
|-
 +
|style="text-align: left;"|Demon lord||0||0||4
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[STRAIN#Weapons|Sawed-off]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|NFG||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Psychic blaster||colspan="3"|4
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|26
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|35
 +
|-
 +
|style="text-align: left;"|Battery||colspan="3"|44
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|40
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|5
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Megasphere]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|46
 +
|-
 +
|style="text-align: left;"|[[Invulnerability]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Partial invisibility]]||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|12
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Imp||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Hell knight||8||0||0
 +
|-
 +
|style="text-align: left;"|Baron of Hell||0||4||0
 +
|-
 +
|style="text-align: left;"|Romero's head||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Monster spawner||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Spawn spot||12||16||24
 +
|-
 +
|style="text-align: left;"|Class 2 imp||8||8||12
 +
|-
 +
|style="text-align: left;"|Subverted guard||4||3||1
 +
|-
 +
|style="text-align: left;"|Doppleganger||4||8||12
 +
|-
 +
|style="text-align: left;"|Polydrone||8||12||16
 +
|-
 +
|style="text-align: left;"|Minister of Hate||0||0||4
 +
|-
 +
|style="text-align: left;"|Demon lord||0||0||4
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Sawed-off||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|NFG||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Psychic blaster||colspan="3"|4
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|26
 +
|-
 +
|style="text-align: left;"|Box of rockets||colspan="3"|35
 +
|-
 +
|style="text-align: left;"|Battery||colspan="3"|44
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|40
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|5
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Megasphere||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|46
 +
|-
 +
|style="text-align: left;"|Invulnerability||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Partial invisibility||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|12
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
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== External links ==
 
== External links ==
*
+
* {{dsda2|wad=strain10|title=STRAIN demos}}
  
[[Category:**** levels]]
+
[[Category:Jon Landis levels]]
 +
[[Category:Rich Johnston levels]]

Revision as of 06:02, 27 November 2020

STRAIN maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP30: Boss is the thirtieth and final map of STRAIN. It was designed by Jon Landis and Rich Johnston (Nostromo), and uses the music track " ".

Walkthrough

Map of Boss
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 391)
  2. facing east. (thing 392)
  3. facing south. (thing 393)
  4. facing west. (thing 394)

Statistics

Map data

Things 396
Vertices 1616*
Linedefs 1729
Sidedefs 2821
Sectors 280
* The vertex count without the effect of node building is 1413.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links