Difference between revisions of "MAP30: Eternal Core (Zone 300)"

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== External links ==
 
== External links ==
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* {{dsda2|wad=zone300|title=Zone 300 demos}}
  
 
[[Category:Paul Corfiatis levels]]
 
[[Category:Paul Corfiatis levels]]

Revision as of 10:22, 6 May 2021

Zone 300 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP30: Eternal Core is the thirtieth and final map of Zone 300. It was designed by Paul Corfiatis and uses the music track " ".

Walkthrough

Map of Eternal Core
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 56)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 198)
  2. facing north. (thing 199)
  3. facing north. (thing 200)
  4. facing north. (thing 201)

Statistics

Map data

Things 231
Vertices 335*
Linedefs 300
Sidedefs 493
Sectors 57
* The vertex count without the effect of node building is 253.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links