Difference between revisions of "MAP30: Eternal Core (Zone 300)"
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Revision as of 10:22, 6 May 2021
Zone 300 maps 21-30 |
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This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Eternal Core is the thirtieth and final map of Zone 300. It was designed by Paul Corfiatis and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 56)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 198)
- facing north. (thing 199)
- facing north. (thing 200)
- facing north. (thing 201)
Statistics
Map data
Things | 231 |
Vertices | 335* |
Linedefs | 300 |
Sidedefs | 493 |
Sectors | 57 |
Things
This level contains the following numbers of things per skill level:
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