MAP30: Hell's Innards (The Rebirth)

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Revision as of 09:18, 16 January 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)


The Rebirth maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP30: Hell's Innards is the thirtieth and final map of The Rebirth. It was designed by Björn Ostmann (Vader) and uses the music track "".

Walkthrough

Map of Hell's Innards
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The megasphere platform in front of you counts as a secret. (sector 21)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:59.60 hokis 2010-04-06 rb30-059.zip
NM speed 0:59.31 hokis 2010-03-12 rb30n059.zip
UV max 1:03.80 Revved 2016-04-26 rb30-103.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing north. (thing 103)
  2. facing south. (thing 104)
  3. facing south. (thing 105)
  4. facing south. (thing 106)
  5. facing south. (thing 107)
  6. facing north. (thing 108)

Statistics

Map data

Things 121
Vertices 793*
Linedefs 894
Sidedefs 1368
Sectors 229
* The vertex count without the effect of node building is 668.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links