Difference between revisions of "MAP30: Hell Revealed (Hell Revealed)"

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(Walkthrough)
(Walkthrough)
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===Walkthrough===
 
===Walkthrough===
  
If you are playing on the higher difficulty levels, it is imperative to eliminate '''''all''''' enemies before tackling the spawn shooter-otherwise it will be impossible to launch a successful attack. [[Monster infighting]] can greatly help here due to the sheer amount of powerful enemies.  
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Grab all the goodies in the starting room, and leap into the pentagram that stands before your starting point. You'll be taken to the main arena where the real fight takes place.
  
Tackling the final boss basically requires the same strategy as [[Doom II]]-activate the switch behind your spawn point, run down to the platform with the [[megasphere]], and time your rockets correctly. Be sure to watch out for airborne enemies or monsters with accurate attacks, such as [[Arachnotron]]s and [[Arch-vile]]s.
+
If you are playing on the higher difficulty levels, it is imperative to eliminate '''''all''''' enemies (especially the [[Cyberdemon]], [[Arch-vile]]s and [[Revenant]]s in the area) before tackling the spawn shooter-otherwise it will be impossible to launch a successful attack. [[Monster infighting]] can greatly help here due to the sheer amount of powerful enemies.  
  
If you need to go for another run, jump into one of the two teleporters at the bottom right below the spawn shooter's head and head back to where the switch is.
+
Tackling the final boss basically requires the same strategy as [[Doom II]]-activate the switch behind your spawn point, run down to the platform with the [[megasphere]] (grab it if you need it), and time your rockets correctly. Be sure to watch out for airborne enemies or monsters with accurate attacks, such as [[Arachnotron]]s and [[Arch-vile]]s.
  
The spawn shooter can be troublesome here, as it spawns ''four'' spawn cubes instead of one. As ammo is limited here, kill the final boss before he swarms you with his hellspawn.
+
If you need to go for another run, jump into one of the two teleporters at the bottom right below the spawn shooter's head and head back to where the switch is. There are a few [[Supercharge]] artifacts, some [[energy cell pack]]s and plenty of [[Box of rockets|rocket boxes]] in the arena, so grab any if necessary.
 +
 
 +
The spawn shooter can be troublesome here, as it spawns ''four'' spawn cubes instead of one. As ammo is limited here, kill the final boss before he swarms you with his hellspawn. The final boss requires about 3 rockets to kill, assuming you get them all into his forehead.
  
 
Once you destroy the final boss, congratulations on beating Hell Revealed-if you've managed to survive this far, pat yourself on the back for completing this insanely hard WAD!
 
Once you destroy the final boss, congratulations on beating Hell Revealed-if you've managed to survive this far, pat yourself on the back for completing this insanely hard WAD!

Revision as of 22:28, 16 June 2010

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Hell Revealed maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

The beginning of the end

MAP30: Hell Revealed, designed by Yonatan Donner, is the final map of Hell Revealed. It should not be confused with the WAD of the same name.

Description

According to the Hell Revealed info pack:

The Hell Revealed finale requires skill, good aim and speed. Once you leave the protected area, be quick and destroy the evil demon before the area fills with hundreds of monsters. But can you aim with all that's going on around you?
Size: small
Difficulty: very hard

Strategy

Automap view of MAP30: Hell Revealed

Walkthrough

Grab all the goodies in the starting room, and leap into the pentagram that stands before your starting point. You'll be taken to the main arena where the real fight takes place.

If you are playing on the higher difficulty levels, it is imperative to eliminate all enemies (especially the Cyberdemon, Arch-viles and Revenants in the area) before tackling the spawn shooter-otherwise it will be impossible to launch a successful attack. Monster infighting can greatly help here due to the sheer amount of powerful enemies.

Tackling the final boss basically requires the same strategy as Doom II-activate the switch behind your spawn point, run down to the platform with the megasphere (grab it if you need it), and time your rockets correctly. Be sure to watch out for airborne enemies or monsters with accurate attacks, such as Arachnotrons and Arch-viles.

If you need to go for another run, jump into one of the two teleporters at the bottom right below the spawn shooter's head and head back to where the switch is. There are a few Supercharge artifacts, some energy cell packs and plenty of rocket boxes in the arena, so grab any if necessary.

The spawn shooter can be troublesome here, as it spawns four spawn cubes instead of one. As ammo is limited here, kill the final boss before he swarms you with his hellspawn. The final boss requires about 3 rockets to kill, assuming you get them all into his forehead.

Once you destroy the final boss, congratulations on beating Hell Revealed-if you've managed to survive this far, pat yourself on the back for completing this insanely hard WAD!

Secrets

  1. The lower floor of the main fighting area (where you see the HR-logo) counts as secret. (Almost) impossible to miss.

Speedrunning

See:

Statistics

Map data

Things 225
Vertices 564
Linedefs 566
Sidedefs 872
Sectors 50

Things

Monsters ITYTD and HNTR HMP UV and NM
Cyberdemons 0 1 1
Arch-Viles 0 4 4
Revenants 0 16 16
Mancubi 0 2 2
Romero's heads 1 1 1
Imps 0 56 56
Barons of Hell 0 6 6
Powerups ITYTD and HNTR HMP UV and NM
Megaspheres 1 2 2
Soul spheres 2 2 2
Invulnerabilities 4 1 0
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 1 1 1
Shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
BFG 9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 20 20 20
Bulk cells 4 4 4
Rocket boxes 53 53 53
Shell boxes 5 5 5